A downloadable game for Windows

Buy Now$18.99 USD or more


V0.7 'Ghosts 'n Qualities' Update has arrived!

Chronicles of Vaeltaja: In Search of the Great Wanderer takes you back to the golden era of pc gaming, when role-playing games like Dungeon Master, Might and Magic, Eye of the Beholder, Lands of Lore, Wizardry and Ultima ruled the world. Gather your party of six adventurers and embark on a journey through the colourful kingdom of Twin Falls where sunny fields, lush forests, misty swamps and dark dungeons await to be explored!

Welcome, traveller, to the kingdom of Twin Falls where strange menace is threatening the land that once lived in tranquil. You are hired by the King Menekses II to investigate strange occurrences in seaside town of Pramea where children have been disappearing and travellers are under constant attacks from bandits and beasts that shouldn't even roam there. Your job is to gather a party and find out who or what is behind this new threat and uncover the mystery of the Great Wanderer who once saved the humanity from a great peril.

So ready your weapons and wits to take on a memorable journey across vast forests, fields, swamps and dungeons to bring peace back to Twin Falls.

Already in the game:

  • NEW! Quest Journal and Codex.
  • NEW! Optional dungeon mapping.
  • NEW! Improved crafting.
  • NEW! Enhanced textures in Twin Falls areas and Lake Road.
  • First-person exploration in beautiful and colourful world created with 2.5D pixel graphics combining pre-made and custom assets.
  • Part of the main questline where some quests give you a possibility to choose from a couple of different solutions.
  • Mythology inspired by ancient Gnostic writings. 
  • Six character party system with skills and stats that affect beyond battles and conversations.
  • Nine character classes: Guide, Warrior, Hunter, Mage, Shadow, Priest, Witch, Knight, Witch Hunter and Conjurer.
  • Secondary classes for Mage (Warlock/Wizard) and Priest (Healer/Saint).
  • Grid-based movement that takes you back in the golden era of pc-gaming.
  • Turn-based battle system with animated enemies.
  • Combat rows for the party.
  • Several overworld areas full of exploration.
  • Atmospheric and dangerous dungeons where different enemies delve and puzzles await.
  • Fight against bandits, bats, skeleton warriors, zombies, leechers, dark mages and other creatures of evil.
  • Boss battles that might have other solutions than violence.
  • Hand-crafted game world with no procedural generation.
  • Dig treasures or search for other secrets!
  • Multiple side-quests that may even lead to optional dungeons or other hidden secrets.
  • Branching conversations where your 'charisma' and 'speech' skill are put to test.
  • No tutorials, no hand-holding, no cinematic cutscenes - just pure joy of experiencing and discovering!
  • Lots of equipment and items to help you on your journey - don't forget to buy at least torches as the dungeons are dark places to wander around.
  • Use mouse and/or keyboard to interact with the game world.
  • Control battles with mouse and/or keyboard.
  • Interact with NPCs to access side-quests.
  • Day/Night cycle.
  • Instant Movement (optional)

Inspired by the classics, such as Dungeon Master, Eye of the Beholder, Lands of Lore, Ultima and The Legend of Zelda

Graphics and mechanics may and will change for the final release.

SYSTEM REQUIREMENTS:

MINIMUM:

    • Requires a 64-bit processor and operating system
    • OS: Win10
    • Processor: FX-6300
    • Memory: 8 GB RAM
    • Graphics: GTX970
    • DirectX: Version 11
Updated 1 day ago
StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorWitchgrove Games
GenreRole Playing
TagsAtmospheric, Dungeon Crawler, First-Person, Pixel Art, Retro, Turn-Based Combat
LinksSteam

Purchase

Buy Now$18.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $18.99 USD. You will get access to the following files:

Chronicles_of_Vaeltaja_v_0_7_0_0_1.zip 616 MB

Development log

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Comments

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I recommend this purchase.  The DEV is constantly updating and making the game better.  It's very rare for an indie developer to solo something this big.  Supporting independent devs who actually complete a game is important.

I am expecting some more awesome work from him in the future.

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Hi. I just got the game here. One thing I immediately noticed is that there are some of the standard RPG-Maker-sound effects in the game. I noticed it when I loaded a game. Is it a placeholder? Other than that I really enjoy exploring the world you've created and look forward to further developments.

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Hi and thank you! There are still placeholders here and there, but I will replace as much as possible along the way, probably those sound effects also at some point. The next update will bring the more visual inventory and 'quick bar' shown in store page screenshots.

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Hi, thanks for your fast reply. I'm glad to be on board for this ride.

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No problem! I hope you enjoy your time with the game!

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Decided to buy here for above the asking price. You keep doing you, and I hope this is profitable and fulfilling for you!!

Thank You for the support, I hope you enjoy the game and have a wonderful Christmas! :)

Just bought it here, been watching you post a lot on Discord and the game looks good.  Going to test it out right now and I will give some updated feedback.

Great to hear, thank you! I hope you enjoy the game!

Quick question, is there a way to set the keyboard controls?  I like to be able to turn with left/right arrows.

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Unfortunately not, but numpad offers alternative key mapping where turning is in 4 and 6 keys.

Love the atmosphere, design, and audio.  You did a great job with all of this.  Currently I haven't had much time to play the game past the town, haven't fought anything yet.  I get 20 +/- fps and the loading screens take too long.  

I think there are some ways to optimize the game so it's faster.  I am getting ready for work, but I can send you my pc specs.  The newer versions of MV3d run insanely slow for me. I am going to see if I can tinker with some things and get it to run smooth and if I am able to, I'll message you about it.

Thanks for the feedback! I'd be interested to know your specs. This is quite demanding game and though it started with MV, I'm now using MZ. There's some optimization coming with the next update and I'll try to find more ways to improve the performance along the way. But there's one problem: I'm stuck with a certain version of the MZ3D (v8.3) because newer versions will cause bugs for this project that I haven't been able to fix. Same goes with nwjs (I can't update it beyond 0.5x), but that is probably because of some plugin incompatibility that I have to dig deeper into at some point.

But I'm glad to hear that you like it so far!